package org.wak.character.display
{
	/**
	 * contain enumeration of constants of the behaviours animations. 
	 * 
	 */	
	public class AnimationBehaviour
	{
		public function AnimationBehaviour()
		{
		}
		
		public static const WALK_LEFT:String = "walkleft" ;
		public static const WALK_RIGHT:String = "walkright" ;
		public static const WALK_FRONT:String = "walkfront" ;
		public static const WALK_BACK:String = "walkback" ;
		
		public static const STANDING_LEFT:String = "standingleft" ;
		public static const STANDING_RIGHT:String = "standingright" ;
		public static const STANDING_FRONT:String = "standingfront" ;
		public static const STANDING_BACK:String = "standingback" ;
		
		public static const TALK_LEFT:String = "talkleft" ;
		public static const TALK_RIGHT:String = "talkright" ;
		public static const TALK_FRONT:String = "talkfront" ;
		public static const TALK_BACK:String = "talkback" ;
		

	}
}